Uhh a lot of you were probably anticipating/dreading this announcement but my work/life balance has kind of gone to hell over the last few weeks, and I've had some mental health stuff that needs dealing with, so I don't think I have the time or energy to run this.
Really sorry for dragging it out this long, I didn't want to disappoint you guys.
I am fully supportive if anyone wants to take up the reigns, I'll even promote a few people to Co-GM of this thread if there's a reasonable consensus.
Name: Pretty obvious stuff, put whatever name your character goes by.
Sobriquets: New Gods often have various lofty titles and impressive nicknames, put them here.
Appearance: Images and descriptions both fine, having both is preferable, I would rather not get into photos/faceclaims here.
Aspect: This is the first complicated part. Every Key of Creation (the metaphysical object/knowledge that gives characters their divine power) has a particular aspect associated with it, which your character gained by learning one of the Secret Names of God. These names are typically something like FLAME, BLADE, GLORY, TOWER, BEAST, MIND, or DIAMOND. Something iconic yet provocative of a particular idea. This is the divine aspect your character inherited upon their asencion, and has symbolic implications toward their power. For example, the aspect of TOWER is associated with ruin, disaster, failure, and endings, so a New God with that aspect becomes most powerful after having just been defeated. Try not to make your character's powers and aspect coincide (so don't give a character with fire powers the FLAME aspect), but use it to give your character a new dimension. Also give the aspect a COLOR, which will determine the color of your character's aura/ki/chakra/mana/etc. PM me with questions if this isn't clicking, I know it's confusing.
World: What world/universe is your character from? The two terms are basically synonyms in this setting. Just talk about whatever you think is relevant, such as possibly its most defining features, its history, and what state your character may have left it in. Your character's aspect should have some influence on the world they are from.
Race: What species is your character? Describe them and their general traits here. Humans can just write "human," unless there is something particularly unusual about them on your world. The only limitation I'm setting forth here is that your character must be sapient and have a living soul in order to be one of the New Gods. If you want to play some kind of Angel or Devil, PM me.
Legacy: This is the backstory section, but I imagine our characters have a lot in common so I'll outline the minimum information I want: give me an overview of their rise to power (whatever that means for them), their motivation for attaining divinity (or what their original goal was if it was acquired accidentally), how they attained their Key (usually by somehow divining one of the Secret Names of God), and what they have been doing either on their home world or in Heaven (the ruin-dimension at the center of the multiverse filled with the titanic corpses of the Old Gods, where many New Gods have been squatting) since their ascension. If you want your character to start the RP ascending and do the fish-out-of-water thing in the RP, that's also okay by me.
Might: What was your character's claim to fame originally? Were they a wizard, a warrior, a citizen-soldier, a poet, a scholar? Describe their skills, talents, and abilities here, and how their newfound divinity has exaggerated and influenced this power. Really try to be creative here, since your character is meant to be one of the mightiest champions in the multiverse. You can also describe any armies or other resources under your God's command, as those interested in that sort of thing can amass wealth and levies easily.
Path: Here I want you to describe your character's goals, ambitions, or overall intentions for their own future. Where are they going, if anywhere? What are they doing with their divine power, if anything?
Name: Zodraz Roa
Sobriquets: Sorcerer-King, The Master of Destiny, Fateweaver
Appearance: Zodraz is a staggeringly tall for a human, nearly twelve feet high, with skin turned deep, brick-red. His face is stern and austere, eyes that burn with divine starfire, and wild hair the color of molten copper. Azure-feathered avian wings erupt from his back, his pinions lined with staring, mystic eyes, and his feet have become birdlike talons with scything black claws. He adorns himself in armor of gold and ivory, decorated with the feathers of birds of paradise, and carries a gilded, long-handled axe that burns with arcane flame.
Aspect: Zodraz bears the aspect of DESTINY, which gives him unique insight into the currents of time and the winds of fate. However, his mastery over the future and its secrets also makes him slave to them, as he can easily become irrevocably tied to an undesirable future, which Zodraz often marches toward with fatalistic melancholy.
World: Zodraz originated on a world called Ea, where mankind was nearing extinction due to a magical disaster many ages in the past. Magical beasts and terrifying predators hunted humans as prey, with only those tribes that knew secrets of magic able to defend themselves. Since Zodraz united the tribes of his world, they live in well-defended cosmopolitan cities and study magic and science to further the enlightenment of all people.
Race: Originally human, Zodraz has altered his body with magic and flesh-alchemy into the winged, clawed giant he is now.
Legacy: Born among one of the nomadic witch-tribes of Ea, Zodraz spent his earliest years clinging to survival in the wastes and deserts, fleeing from magical predators, and learning scraps of magical lore from the elders of his tribe. He showed great promise with magic from an early age, and by the time he was a man easily eclipsed his elders in power. However, he was dissatisfied with life as a scavenger, and set out alone into the wastes to carve a new existence for himself. While everyone in his tribe thought this was suicidal, he survived his lonely journey and met another tribe, integrated himself among them and learned their magical secrets as well. This brought him to realize that each tribe had a different piece of a very large puzzle, which when complete would allow him to learn the secrets of Ea's magic.
Zodraz spent many years wandering the world, meeting tribes, learning their magical lore, and teaching them what he had learned in his journey. In time, he had united every nomadic tribe on Ea to form a single, glittering bastion on their world, which was the first city founded by the Sorcerer-King. More followed in time as the people prospered and multiplied, and soon all of Ea was unified in a single magocratic society. All the while Zodraz continued to study magic, meditating deeply on what he had learned from the many tribes and from the ruins of Ea's old civilization. The puzzle was almost complete, but he was missing the final secret of Ea's past. On one of his astral-projected forays into the collective consciousness of his world, Zodraz came upon an amazing revelation wherein he was able to find the last clue he was missing: the Secret Name of God, which was DESTINY.
This revelation ripped Zodraz from the astral plane and deposited him in Heaven, complete with a Key of Creation. While initially suspicious of the other New Gods, he quickly formed a kinship with the mystics and scholars among their number, and his magical knowledge and power exploded with the influx of wisdom and secrets from other worlds. Since then, Zodraz has split his time between searching out more divine and cosmic knowledge, including those secrets plucked from the future, and continuing to rule over Ea as its God-King.
Might: Zodraz is a supremely powerful sorcerer, preeminent among the New Gods for his mastery of the Red Art of Dominion as well as the White Art of Royalty. His ability to perceive the currents of time and see their destinations is much envied among his peers, as are the many Devils sworn into his service. Zodraz is no slouch in martial affairs either, as he has modified his own body with transformative magic and forbidden alchemy to become terrifyingly powerful, and he has trained himself to wield a two-handed axe with terrific efficiency.
Path: Zodraz continues to walk the path of Royalty, studying and meditating on the remnants of the Gods to deepen his understanding of the Multiverse, and its ultimate destiny. However, he often finds himself preoccupied with the administration of life on Ea, where he is worshiped as God-King.
Short and simple here.
Respect your fellow players, both IC and OOC.
Understand that the GM's word is final, though I'm willing to compromise where I can.
Communicate and cooperate with everyone in the RP to the best of your ability.
Be creative, and make an effort at crafting a quality story.
Maintain a standard of posting frequency, or let us know if you're having difficulty keeping up or if issues arise.
Feel free to ask questions, share ideas or voice your concerns.
Full Name: The scientists principally responsible for studying Dandelion gave them the scientific name Xenoproteus taraxus.
Nicknames/Aliases: They prefer to go by the nickname they were given under scientific observation, "Dandelion," sometimes shortened to "Dandy."
Age: Unknown, Dandelion has been unfrozen for about ten years.
Gender: Dandelion is still working on understanding the nuances of human gender expression. While they are trending toward a more feminine persona based on what they understand so far, they refer to themselves in the plural in most cases.
Powers: Being an amorphous, shapeshifting alien, Dandelion's powers are bizarre to say the least. Essentially a colony of protean, amoeba-like single-celled organisms, many of Dandy's powers are dependent on their current "biomass," how much raw organic material they have access to. They can gain biomass by consuming organic material, and can shed it by regurgitating this matter into dormant "flesh eggs." Every one of Dandelion's individual cells is a muscle and a brain cell at once, meaning that its strength and intelligence both scale directly with its size and weight. Under normal circumstances, Dandelion is intelligent enough to decode a human genome in a matter of minutes, and powerful enough to smash concrete. As their entire body is more or less homogenous, it is difficult to permanently wound Dandelion, as they can just use their existing biomass to replace damaged flesh.
Dandelion's cells are amorphous and capable of reshaping and specializing themselves, allowing it to create a variety of organic structures such as muscular tentacles, hardened bone and keratin, or assume a plasmic semi-liquid form. Dandy can imitate the organic structures of any organism it has sampled and decoded the genetic material of, but this process generally works best with animal life. This ability allows Dandelion to replicate humans almost perfectly, as they will even pass a DNA test while transformed.
Lastly, Dandelion can infiltrate and parasitize living organisms. This requires some of Dandy's biomatter to enter a living body in some way, and then for that biomatter to adapt itself to its host body and graft itself into the host's biological systems, such as its nervous and circulatory systems. This process can take several hours to complete, as portions of Dandy small enough to ingest only carry a rudimentary, instinctual semblance of intelligence. Dandy can inject others with larger samples, but not without essentially invading their body. Once a host is parasitized, Dandy can consume and repurpose their biomass while inside of them, gradually taking over more of their body, or reshaping them the same way Dandelion can reshape themself, though both are time-consuming processes that are difficult to go unnoticed by their host.
Description: Dandelion's "natural" state is an amorphous, fleshy blob that can grow new appendages and other features spontenously, giving it the impression of a massive amoeba made of meat and bone. Dandy likes to keep their usual level of biomass sitting around five-hundred pounds, which means that when they assume a human form, their body is very dense and heavy. Dandy has a "unique" human persona that they typically wear around people, which was synthesized from several genetic "samples." Their human form is an androgynous chimera, around 5'8", with short brown hair, coffee-colored skin, and heterochromatic eyes in yellow and green. Their voice is high and generally feminine, and they have a bizarre accent given their small but growing understanding of human communication patterns.
Personality: Dandelion is surprisingly pleasant and cheerful in social situations, and is possessed with an insatiable, childlike curiosity about the Earth and all of the living things that walk, fly, swim, crawl, or grow on it. While they are far from perfectly adjusted to living among humans, they get by well enough, and are happy to learn from their own mistakes. They like humans, and find them interesting, but understand that many humans are not equipped to understand what they are or even try to get to know them. Dandy's feelings about their situation, being stuck on Earth with no memory of what they are or where they come from, are mostly represented by frustration, as well as a sense of loneliness and longing. As nice as many humans are, Dandy can't help but feel isolated from them, as they find human communication to be very limiting.
Crush: Dandy loves everyone and everything, but has no concept of human relationships.
Skills: Geared as a living genetic sequencer, Dandelion is a highly intelligent creature, able to store and process massive amounts of data. They do their best to learn human habits and skills, but have a difficult time picking up on subtleties that most Earthlings take for granted. Given that Dandelion doesn't sleep, they spend most nights awake on the internet, trying to learn all they can about human culture, history, and socialization.
Weaknesses: Dandelion's natural form is not particularly durable, and while they regenerate quickly and are difficult to hurt beyond flesh wounds, damaged flesh still costs them biomass, and so they are not capable of regenerating infinitely. Unless they adapt to give themselves some sort of protective shell, they are only as durable as normal flesh and bone. While Dandy enjoys hot, humid environments, fire is particularly harmful to them, as they cannot regenerate carbonized flesh. Extreme cold forces them into a state of dormancy, and their body has a somewhat high freezing point, though they are capable of freezing solid and thawing out without any harm done to them. Other things that would be damaging to organic material, such as acids, poisons, or electricity, work on Dandelion as normally as they would any other living thing. Dandelion's parasitism is limited by the lengthy process that it requires, and even if it succeeds, Dandy is as vulnerable to immune systems as any other invader organism or pathogen. Dandy's ability to sample DNA is limited by the viability of the sample, as DNA degrades very quickly in dead organic matter, requiring its samples to be "fresh."
Brief History: An ecological expedition into the melting arctic were the first humans to discover Dandelion, though at first they did not know what they were dealing with. A melting glacier revealed an ancient meteorite that had been frozen into its heart millions of years ago, and was now thawing and exposed to the open air. Investigating the massive, surprisingly spherical structure, they found that its rocky exterior concealed a metal core of unknown composition. The core had deteriorated after millions of years frozen in ice, and they found a dormant mass of flesh hidden within it.
Using the arctic climate and liquid nitrogen to keep the organism dormant, they retrieved it and its meteorite, and secured them in a governmental research facility. There the organism was finally unfrozen and allowed to become active. At first timid and anxious, the creature spent most of its time trying to escape, until scientist began speaking to it and it seemed to settle down. Recognizing language but being unable to speak it, the creature spent its first few weeks in isolation, listening to scientists speak to it through a speaker. Once it was able to grasp enough human language to speak, scientists move to the next stage of their examinations.
The creature, which was nicknamed Dandelion by the scientists, was thoroughly studied and tested, not always in ways Dandy found particularly pleasant. They tested their shapeshifting and parasitic powers on livestock, and fed Dandy a pig carcass once a week. Some scientists even offered them some of their own blood to allow them to take human form. When asked about their origins, Dandy professed ignorance, as they had been frozen so long that their memories had been damaged, and had no idea where they came from or what their purpose was.
Life like this continued for some years, until a supevillain caught word of the research facility testing some kind of organic superweapon. A team of villains collaborated to break into the facility and steal the weapon, and succeeded in their plan, until they found that their prize was not a weapon, but Dandelion. Empathizing with the imprisoned alien and recognizing its "humanity," they freed Dandelion, and put them in the custody of the Lanius School, which they thought would be the best environment for it to continue to learn and develop while avoid the persecution of most of humanity.
Other: Dandelion cannot imitate superpowers, unless said powers are written into a host's DNA, and are therefore organic structures that Dandy can imitate.